Build guide

Dungeon Quest Reborn Classes

Dungeon Quest Reborn's own description never spells out a formal class list — it just says you'll "unlock powerful abilities and forge your own path." Here's what we could actually pin down about how that path splits in practice.

Two Confirmed Damage Paths

We're calling these "damage paths" rather than "classes" on purpose — that's the level of certainty the evidence actually supports:

That's an indirect read — two weapon labels implying two build directions — not an official "here are your classes" list from the developer. We think that distinction matters enough to state plainly rather than round it up to something more definitive-sounding.

What We Could NOT Confirm

Search results referencing a four-class system (Warrior/Mage/Tank/Healer) for Dungeon Quest Reborn exist — but every instance we traced led back to either a blacklisted farm-style domain or a suspected same-name-confusion site that mixes in content from the older, unrelated Dungeon Quest by Voldex. We didn't find that claim on the game's official fan wiki, in the official Roblox listing, or in any independent editorial we trust. So we're not publishing it as fact.

We similarly could not confirm whether Dungeon Quest Reborn has a broader stat/build system (for example, a Stamina stat for tanking). A mechanic like that exists in the older, unrelated Dungeon Quest by Voldex — but the two are different games with different developers, and we won't assume Dungeon Quest Reborn copied it without a source that says so directly.

Gearing Each Path

Right now, the only gear we have confirmed stats for is tied directly to these two paths — see Weapons for Eden's Reaper (Mage) and Eden's Vengeance (Warrior) in full detail, including level requirements and upgrade info.

See Also